This is probably just a good 2-drop for any aggro deck, and you wont want it elsewhere
Usually "Dragon's Mirror" or pre-Errata "Future Fusion" is used to accomplish these tasks
Spoiler Main Deck: | Artifact Moralltach || Artifact Scythe ||| Artifact Failnaught || Artifact Vajra || Artifact Lancea || Artifact Caduceus | Artifact Achilleshield ||| Artifact Beagalltach | Artifact Aegis | Thunder King Rai-Oh || Aroma Jar ||| Dark Sanctuary ||| Card of Demise ||| Pot of Duality || Mystical Space Typhoon ||| Artifact Ignition ||| Artifact Sanctum ||| Call of the Haunted Extra Deck: || Gaia Dragon, the Thunder Charger || Constellar Ptolemy M7 | Number 21: Frozen Lady Justice | Wind-Up Arsenal Zenmaioh | Adreus, Keeper of Armageddon || Constellar Pleaides || Number 61: Volcasaurus || Artifact Durendal | Shark Fortress | Outer Entity Azaroth Conclusion: As always, the list above is just my personal build
Druid Class lets you play an additional land per turn on level 2, and it's the only mono-green permanent under $5 with this effect
Because of the deck's resource loop, it was easily able to extra link the opponent, which blocked off both extra monster zones so that the opponent could not use them
Instant and sorcery cards put into your graveyard later in the turn won't gain flashback