Gx archetypes tend to splash more than others, particularly GU Towns (which is incentivized to take random dual lands anyways)
As with most new Magic releases, I have resigned myself to the fact that rarer cards are harder to get, and these may elude me as I go on my personal collecting journey but I will be sitting on the sidelines, coveting these cards, regardless

$3.99 Noctis, Heir Apparent Final Fantasy Commander Decks Variants $0.35 Spoils of Adventure Zendikar Rising $2.49 Amarant Coral Final Fantasy Commander Decks Variants $1.49 Warrior's Resolve Final Fantasy Commander Decks Variants $0.99 Don Andres, the Renegade The Lost Caverns of Ixalan Commander Decks $3.49 Squall, Gunblade Duelist Final Fantasy Commander Decks Variants $10.99 Edea, Possessed Sorceress Final Fantasy Commander Decks Variants $3.99 Seifer, Balamb Rival Final Fantasy Commander Decks Variants $0.99 Multiclass Baldric Commander Legends: Battle for Baldur's Gate $19.99 The Destined Black Mage Final Fantasy Commander Decks Variants $5.99 The Destined Thief Final Fantasy Commander Decks Variants $3.99 Industrial Advancement Streets of New Capenna Commander Decks 0 results found

11 Finneas, Ace Archer Borderless Raised Foil - $115 Archers are one of the more unique creature types in Magic, having seen straggling support every few sets, but now getting a fairly powerful addition to the lineup
But it gets even better with its [V] ability, Ultimate End, which gives all your other creatures +2/+2 until end of turn and puts an indestructible counter on each of them
Become the darkness in FINAL FANTASY XIV: Shadowbringers Travel to a world where light ushers all unto oblivion