Ash Blossom & Joyous Spring can stop the opponent from adding a card from the deck to the hand, special summoning a monster from the deck, or sending a card to the GY
[4] Generally, a player will begin playing a CCG with a pre-made starter deck, then later customize their deck with cards they acquire from semi-random booster packs or trade with other players
While the 3-cost range is strong, its actually the 1, 2, and 4-cost ranges that stand out the most in this deck, allowing players to get more characters into the action early and then boost their forces in the mid-range game
List of Cards Included A total of 15 types : 1 SR, 13 R, and 1 NMain Deck : 20 Cards / Extra Deck : 0 Card Main Deck : 20 Cards Arkbrave Dragon Effect Darkblaze Dragon Effect Dragonic Knight Effect Evilswarm Zahak Effect Spirit Ryu Effect Dragon Knight of Creation Effect Paladin of Felgrand Effect Paladin of Felgrand Effect Paladin of Felgrand Effect Lancer Dragonute Effect Lancer Dragonute Effect Lighten the Load Spell Release Restraint Wave Spell Trial and Tribulation Spell Synchro Boost Spell Synchro Boost Spell Strike of the Monarchs Spell Reverse Glasses Trap Castle of Dragon Souls Trap Castle of Dragon Souls Trap
["Embodiment of Apophis" in the Monster Zone due to its own effect is not a card in the Spell & Trap Zone.]
Any cards without a TCGplayer market price were not included