The 60-card minimum means that youll need to build out a couple of different strategies in your deck, and if you have more in your deck (if there are 204 cards in Chapter 1, you could have up to 816 in your deck, after all) then youll need to strategise even more
So, how do we differentiate between the different rarities
Lands arent even safe considering how many awesome legendary land cycles have entered the format
Its also not indestructible, which potentially makes it the most misleading card of all time
With Dimir in Final Fantasy Limited, it's all about putting early game threats on the battlefield while keeping your opponents off of their best cards to slowly but surely win the game
After all, cards from older sets can only be played in Historic and your options for itat least at the momentare very limited