Choco, Seeker of Paradise barely cracks 50 cents, while Traveling Chocobo is one of a couple bonus cards whose reprint value exceeds $25 ($29 in this case)
A simple defensive ploy would call for you to return Divine Wind to your hand during your End Phase, to keep it safe from your opponents cards and ripe for reuse next turn: your Spellbook-wielding opponent is welcome to play The Grand Spellbook Tower as often as he likes, well just blow it away by replaying Divine Wind
Aboleth would copy the ability of Bane of Progress and said ability you create would still be linked back to Bane of Progress, so Bane would still get the counters
They are not updated for new formats, so the Side Decks in particular are no more than lists of popular Endymion Sides
Amethyst cards are usually magic-focussed, Amber relates to healing and protection, Steel and Ruby cards tend to have higher challenge power, Sapphire is more strategy-focussed, and Emerald is a bit of everything
Trivia[edit] The "Ghostrick" monsters' battle-flipping effects resemble the activities of children pranksters or mischievous spirits: popping out and scaring people, then running away and hiding