In 99% of cases, the extra mana we save from casting Arcane Signet instead of Commander's Sphere will be wasted, I'd rather spend the extra mana now and get a card later
Alongside Abrade and Fatal Push, it could fill up your removal suite nicely
The VSTAR Power, Star Chronos, is quite interesting if used strategically, essentially guaranteeing a knockout and helping you stay ahead of your opponent
There is one deck that's caught the team's eye that is worth calling out: 4 Ancient Tomb 4 Candelabra of Tawnos 1 Cityscape Leveler 2 Disruptor Flute 1 Emrakul, the Aeons Torn 4 Grim Monolith 4 Karn, the Great Creator 4 Kozilek's Command 2 Manifold Key 1 Pithing Needle 4 Planar Nexus 4 The One Ring 4 Trinisphere 4 Ugin, Eye of the Storms 2 Urza's Mine 2 Urza's Power Plant 4 Urza's Saga 4 Urza's Tower 4 Urza's Workshop 1 Voltaic Key 1 Cityscape Leveler 2 Dismember 1 Ensnaring Bridge 4 Leyline of the Void 1 Liquimetal Coating 3 Mindbreak Trap 1 Mycosynth Lattice 1 Paradox Engine 1 Tormod's Crypt We've seen the newest shape of Colorless Tron surge up the standings of both metagame share and win rate
Near Mint means the card looks almost perfect with only very light wear, such as tiny whitening or faint surface marks visible under close inspection
Inspirit, Flagship Vessel Inspirit, Flagship Vessel is pretty niche, as it supports cards that care about charge counters like Lux Cannon and Magistrate's Scepter