All your questions should be answered in this here briefing
The decks cover key characters and events from Final Fantasy VI, VII, X, and XIV , though the main set also makes references to these games
Sure, enchantment destruction exists, but I like the idea of making players use their proliferation effects to keep the game alive
It remains to be seen where or how Fact or Fiction displaces existing card advantage machines, but I look forward to a format that incentivizes a grindier form of Magic
Especially for mono-colored or two-colored decks (we'll talk more about three-plus-color decks in a minute), my goal now is to cut five or six lands (mostly basic lands or utility lands that only add one color of manadon't aggressively cut dual lands from two-color decks) and about three non-land spells and replace them with eight or nine MDFCs
The skys the limit as long as you have mana to use