Four defense counters also make it relatively easier to transform, and since you are aiming to cheat an expensive effect into play with it, we can conclude that diverting four damage to the battle card would generally be worth it
Jumpstart has been completely derailed by it, and as a result has managed to include most of the manga tropes that make me embarrassed to admit Im a fan of the medium in public
So in summary, a card's price will be determined both by its demand via Constructed play and its demand via speculation
We had some strong synergies as well as many Cat enablers that cared about equipment, both new and old
One of the big problems with the strategy is that its colors take a while to have excess mana to cast your big spells with, so it's a naturally slow deck
I'm going to give it an Over in the hopes that this becomes a self-fulfilling prophecy and people build some super cool decks