I'm truthfully shocked this is one mana, but if you aren't playing Elves for synergy, this is arguably one of the best one-drop dorks for the format
Source: Heritage Auctions
Build your command zone around powerful new legends, synergize your strategy with cutting-edge artifacts, and reshape entire planets to claim victory in the vast expanse of space
Only by watching some online tutorials and asking MTG-playing friends did I start to grasp what exactly was going on with these mechanics, but for the most part, playing Arena outside of the tutorial environment felt like jumping straight into the deep end without a life vest, which, judging by the efforts the devs have taken to build a robust tutorial, is a pretty jarring transition
Set boosters have a potential four uncommons while play boosters usually have six commons and three uncommons
FIN Magic: The GatheringFINAL FANTASY 164 - Common - English "The time has come to put my training to use!" #164 Alchemy, Brawl, Commander, Competitive Brawl, Historic, Legacy, Modern, Pauper, Pioneer, Standard, Timeless, Vintage