The design team came up with a bunch of options, but the one we liked best was Dungeons & Dragons team (there hadn't been any crossover products yet) and ask if they would be okay with us making the card
As long as you control the creature with the greatest power or tied for the greatest power when the ability resolves, you'll draw two cards.
You get to go really wide with this in self-mill decks, and it can also be a decent Mobilizer in the midgame as a Deathtouch attacker that can spawn two or three tokens
It gains "When this creature dies or is put into exile, return it to its owner's hand and create a 1/1 white Spirit creature token with flying." 3: Exile target nonland permanent
Mishra, Lost to Phyrexia A lethal threat Misra, Lost to Phyrexia is one of the new meld cards in Brothers War, which is a mechanic weve not seen since Emrakul invaded Innistrad in 2016s Eldritch Moon set
There are easily twice as many permanents on the field in multiplayer games, meaning our draft pool is much larger