Trample, first strike and vigilance are three keyworded abilities in Magic that, as it turns out, are three such abilities that are not worth a card on their own
I will never stop, theres always something new to get.
Are reverse holo cards worth anything
We prioritize cheap casting cost over everything in order to maximize how much burn we can pump out: Vines of Vastwood and Goblin Bushwhacker are two of the best for being super cheap and having good utility, but we'll pay a bit extra for useful utility cards like Breath of Darigaaz and Inscription of Abundance
The core objective is to knock out your opponents Pokmon by using attacks, which are powered by Energy cards
The idea that its bad to try too hard at Commander or that its somehow more noble or fun to play jank is understandable, but misguided