Of all the unfair strategies in Cube, the combo pieces of a "reanimator" deck have the most analogs to work with
You can wrap up the game with big white creatures like Elesh Norn, Grand Cenobite and Sun Titan or take a spicier route with infinite combos like Heliod, Sun-Crowned and Walking Ballista
Blazing Archon Blazing Archon is simple and has no pesky costs for opponents attacking you
Since they are themselves members of the Imperial family via distant, though legitimate, dynastic lineages, they have always presented a latent threat to the current ruling family
But its also by far the most risky and fair of Magic s S-tier mechanics, leading unwary players into collapses just as spectacular as the victories it can produce in expert hands
To set it up I utilised a combination of Hickory and Mark to search for the 2 LV2 blends out I needed, Usher for more gems, Pixel for shuffling blends back into my deck (an old effect) and Data Cipher