This is the epitome of a powerful warp card, because you can either FlickerFlicker it, draw a card and put some big haymaker onto the battlefield for free, or you might want to repeat the same process but add to your land count instead, thus making sure your next go will cheat out the huge permanent you couldn't earlier
Not only do you get the saboteur effect, but also the evasion you need
Shadowmage Infiltrator (Ext, S, Block) "Jonny Magic" (named after its creator, Magic master Jon Finkel) takes Ophidian to a different level fear
Wisp Conjurer is a four-ink card that can not be used in your inkwell, has three strength and willpower, and can quest for one lore
Tribal Reanimator Commanders (Scion of the Ur-Dragon, Horde of Notions, Gisa and Geralf, Kaalia of the Vast, etc.) There are a LOT of commanders well suited to tribal reanimator strategies, but the 4 I have listed here exemplify what you should be looking for when narrowing down which legendary creature should be at the helm
I considered this telegraphed villainy to be a major win for ludonarrative resonance