Each Goblin that is not blocked passively creates a black 1/1 Goblin Rogue token
You can use this after a boardwipe to mess with your opponents top deck and ensure all they get is their early game creatures they no longer need
While other Final Fantasy games have similar mechanics, like FF7 's Materia abilities, FF6 stands out to me since your characters continue to know each spell they learn, even when you assign them new Espers
While this isnt all that flashy, having deathtouch on your very repeatable threats makes them a huge issue to deal with for anyone using Creatures that can die
If your opponent is a big user of Locations, you have a way to deal with it
A creature is worthy if it's legendary, white and/or red, and not a Villain