The loss of 5 life can also mean that in tandem with Tegwylls mandatory card draw and lifeloss, you might not have 5 life to spare when the removal matters when youre left in a low life total 1v1 situation
These lands have proven to be great in both Standard and Pioneer at this point, so I suspect theyre going to end up being solid long-term holds regardless of how the metagame evolves
There's a concept in statistics called survivorship bias, the idea being that we only measure things that survive
On the surface(s) they feel like split cards since you have two different options on each card, but they solve the split card problem by allowing one or both sides to be permanents
6 Youre Welcome An excellent match of ability to song and works great in Emerald theme
As far as protecting one thing even yourself, if you for instance get targeted by Sorin Markovs downtick setting you to 10 life Deflecting Swat is probably the best option