Its not great, but it at least makes sense to spend mana on
Julius Jumblemorph Ego Erasure Feisty Spikeling Firdoch Core Fire-Belly Changeling Flock Impostor Formless Genesis Game-Trail Changeling Gangly Stompling Ghostly Changeling Gladewalker Ritualist Graveshifter Guardian Gladewalker Impostor of the Sixth Pride Irregular Cohort Littjara Littjara Glade-Warden Littjara Kinseekers Masked Vandal Maskwood Nexus Mirror Entity Mischievous Sneakling Mistform Ultimus Mistwalker Moonglove Changeling Moritte of the Frost Morophon, the Boundless Mothdust Changeling Mutable Explorer Nameless Inversion Omni-Changeling Omo, Queen of Vesuva Overlord of the Hauntwoods Personify Prideful Feastling Realmwalker Rooftop Percher Runed Stalactite Shapesharer Shields of Velis Vel Sizzling Changeling Skeletal Changeling Springleaf Parade Stalactite Dagger Taurean Mauler Three Tree Mascot Turtleshell Changeling Universal Automaton Unsettled Mariner Valiant Changeling
Characters (Glimmers) Characters are the heart of the game
First is that new mechanics, modes, formats, and card types can, at the very least, be finagled into MTG Arena
Just a super solid card that will see a lot of play
You always draw one card at the start of your turn, but there are Trainer cards that you can use to allow you to search for cards more readily during battle