The cards look fun to play, too
everyone is racing to find a land to play a spell, any spell, and release the pod from the torturous purgatory of draw, go. The truth is, there are few ways to exploit Worldfire
Youll then exile the creature and cast it again during a later turn
There's a ton of cool tech in this deck, like Skyshroud Blessing and Teferi's Response being awesome ways to protect our animated lands, nonland board wipes like Consuming Tide not touching our lands, and manlands like Faerie Conclave being sources of card draw
Once Nightwhorl Hermit has been blocked, putting enough cards in your graveyard to reach a total of seven or more cards won't cause it to become unblocked
If you've collected playsets of all the new Alchemy cards from the current set, you will instead receive cards of the same rarity from the adjacent Standard set (i.e., Innistrad: Crimson Vow )