Pretty soon after the match I started talking to other people and was told something which answered a huge question I had about Magic: The Gathering: why does a card game like this have such an in-depth story
Whenever a foe casts a spell, if it wasn't spend with mana
To maintain a balance among types, Pokmon that are Poison types in the video games will now be represented as Darkness types instead of Psychic types
All of your opponent's focus would be drawn to this one Pokmon, as they desperately try to prevent you from recycling, letting you quickly finish them off
Small touches of teal and violet around the ribbons keep the palette lively without feeling busy
This strategy is likely going to become a staple in the format, in some form or another: Creatures (32) 4 Sylvan Messenger 1 Fleshbag Marauder 4 Elvish Visionary 4 Elvish Mystic 1 Reclamation Sage 3 Nissa, Vastwood Seer 2 Gilt-Leaf Winnower 1 Dwynen, Gilt-Leaf Daen 4 Dwynen's Elite 4 Gnarlroot Trapper 4 Shaman of the Pack Lands (23) Spells (5) A fairly in-depth examination of most of the new Elves can be found here