When it enters the battlefield, you roll dice onto the table from a specific height, and where they land determines which creatures get buffed and which ones get blasted
As long as your commander is in the command zone, its kind of like it's in your hand
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Sure, its guaranteed to fix your mana immediately, but Ive learned my lesson too many times when my opponents wont give me my Wishclaw Talisman back out of spite, so it wont always reliably return to you
Once per turn, if one of your Characters with a base cost of 4 or more would be KOd, you can trash a card from your hand to keep them in play
The thing that pushes Arcane Denial over the top in terms of all round goodness is that you can put it to effective use even against red deck wins where the card disadvantage is too dangerous