EDH mana bases tend to be full of dual lands, making Blood Moon even more brutal than it is in formats like Modern and Legacy
If you pay the blitz cost to cast a creature spell, that permanent will be sacrificed only if it's still on the battlefield when that triggered ability resolves
This allows for some potentially infinite loops if set up right, as well as plenty of power plays by making use of creatures that activate when they enter the battlefield
It's one-sided, only bouncing your opponents' stuff
Luckily, given the prevalence of enchantment cards, these are much harder to remove than creatures so Miracle Worker is less vulnerable to board wipes than most, and Aminato's ability to surveil and give enchantment cards miracle does mitigate a lot of the top deck luck required to get it running
Structure-wise, it uses Adrix and Nev, Twincasters as the Commander , and is split fairly evenly between creatures and spells