It seems like too much effort for not that much payoff to me though
Multi-colored manabases have never had it so good, between shocks, surveil lands, Verges, and the anything-goes nature of Town, Fabled Passage, and Multiversal Passage
You are able to use the regeneration effect on a card that has indestructible
Place any creatures that die in their respective graveyards, complete any damage-based triggers or effects, and reduce any hit points if you get any damage through to the players
Were all still super in love with the game, and we enjoy what were doing.
Aberrant Abundant Growth Academy Elite Aerial Extortionist Aesi, Tyrant of Gyre Strait Aether Channeler Agent's Toolkit Alchemist's Vial All-Seeing Arbiter Alquist Proft, Master Sleuth Altar of the Wretched Angelic Gift Angelic Sell-Sword Antique Collector Arcades, the Strategist Architects of Will Archon of Cruelty Arcum's Astrolabe Armed with Proof Armorcraft Judge Arterial Alchemy Ascent of the Worthy Assassin Gauntlet Astral Wingspan Autograph Book Axiom Engraver Ayara, First of Locthwain B.O.B