Firstly, you dont have to attack with ED to get the counter, so this virtually enters the battlefield with one quest counter on it
The latter two collaborated as part of Team Cosmos Heavy Play, ultimately settling on the same carefully tuned list
Evasive can win games if your opponents don't have an answer for it, which gives this deck a strong advantage in many situations
Monocolor (in WUBRG ordermeaning white / blue / black / red / green and pronounced "wooberg" in R&D speak) comes before multicolor which comes before split cards which comes before artifacts which come before land
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