Deathrite is the most obvious
309.5a If a player ventures into the dungeon while they own a dungeon card in the command zone and their venture marker isnt on that dungeons bottommost room, they move their venture marker from the room it is on to the next room, following the direction of an arrow pointing away from the room their venture marker is on
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Red Death, Shipwrecker I love goading creatures as much as the next personperhaps morebut Red Death, Shipwrecker isnt worth it
Instead of doing her again in back to back sets, let's hit another good card for Commander that's heavily played too, but harder to make work, but more flexible
As you can see from the photos above, theres a textured effect to the framed image, as well as a subtler effect on the rest of the card