Even with purchasing through a vendor, there's an element of risk involved in buying damaged cards
The world design was beautiful, the characters were interesting, and they introduced a ton of mechanics that were really fun, even if some were pretty hit-or-miss
Note that weve only included English language cards, omitted oversized cards and have used TCG Player to get the current, average sales price for each card
Theres enough ramp here that you could maybe even build toward extra combat effects
Any two-mana counterspell with only one Blue pip in its casting cost gets a big boost in my view, so Im pretty fond of Negate and its variants
Faerie Mastermind Price: $8.49 Faerie Mastermind is a great way to make sure you arent falling behind on cards, and activating its ability on another players turn pretty much guarantees that youre getting two cards for just four mana