This one is right on schedule
If you, as a Group Slug player, want to stay in the game as long as possible and do as much damage as you can, having ways to ward off attacks without having to try too hard is a good idea
Its only one precon, but it does come with six different legendary creatures who could work as your commander depending on how you combine them (five of the cards have a special Partner mechanic called Character Select that lets you start with two of them in the command zone instead of just one)
Jetmir, Nexus of Revels Jetmir, Nexus of Revels seems like a strong and simple Naya beatdown commander that gives extra returns on investment for decks that like to go wide, like tokens
The best among these is Unshakable TailUnshakable Tail, which surveils once every turn, makes Clues, and can come back from the graveyard as needed
One of the first rules of Magic was that each player has a maximum hand size of seven cards, and so if a player had more than seven cards by the end of their turn, they would have to discard cards from their hand until they had exactly seven cards at the end of their turn during the cleanup phase