Its power is over 7, so its ideal for Voltron strategiesthough Im mostly interested in using lure effects to maximize the immune damage prevention ability and beat through opposing boards
Earthcraft If youre lucky enough to own a copy of this increasingly rare card (thanks Reserved List!), Earthcraft can deliver anything from nothing to an insane amount of mana ramp for 2 mana
It flies and it has protection from black, so it can singlehandedly keep all but the trampliest of creatures off you
He's a guaranteed 2 lore when you play him, even if your opponent removes him immediately
Its a good reanimation target for sure, being big like Griselbrand and hard to deal with outside of a wrath or edict effect
Investing six mana at sorcery speed is just asking to get blown out, especially when creature Terra dies to every removal spell from Shock upwards