Elrond, Lord of Rivendell To get the most out of Elrond, Lord of Rivendells ability, youd need to be casting multiple creatures a turn
It is great with Vedalken Shackles and Crused Scroll and basically any useful artifact that has a high ongoing mana consumption
X: Exile target nonland permanent card with mana value X from your graveyard
(I always imagine it like being what youd get if chess had certain edge cases where rooks could fly, bishops could teleport, or for a second, pawns were driving tanks.) Since the game is built around several thousand collectible cards, and almost every card has some additional unique ability to it one way or the other, it creates an endlessly manipulable, constantly surprising experience
They also have dedicated land support with Haven of the Spirit Dragon, Crucible of the Spirit Dragon, and Temple of the Dragon Queen, making it easy to support a 5-color dragon deck
Inspired by the Way of Kings, Oathbringer, and Dalinars climb from warlord to Bondsmith