Say your opponent's saved at least one removal spell, this tends to push your required mana closer to 9 before you start any trouble
The app was designed as a gateway, and it is working as intended
With Solphim in play, your Lighting Strikes are now dealing a devastating six damage instead of the regular three, a massive upgrade for the two mana burn spell
This can cripple a lot of decks while leaving yours untouched if youre relying on anthem effects to do the heavy lifting
Vintage cards from the WOTC era (Wizards of the Coast, 1999-2003) continue showing 20-40% compound annual growth rates over multi-year periods
In exchange for entering tapped, you get a green/black land that can transform into a beefy 4/4 creature, with not-insignificant upsides, when needed