Each Commander 2016 deck has four colors which already sets it apart from other products in the Commander series since theyd only featured decks with three colors or less until then
It all but ensures that nothing's going to hit you for the turn, and it can weaponize an opponent's creatures against a different opponent
There is no shortage of ways to do so in decks that play Heartfire Hero, and if not removed early, can often win you the game
Fetching a Triome early can stabilize all three colors at once, even if it enters tapped
Ruinous Path and five mana sweepers will be the most common removal spells against a huge creature like this, and they arent caught by the even number clause
Tarkir: Dragonstorm gave us the wedge colors back, and the standout was Teval, the Balanced Scale