This blue sorcery that resets all players hands can substantially change a players strategy that could define their victory or loss
Cecil, Dark Knight / Cecil, Redeemed Paladin Rating: 6/10 Cecil, Dark Knight is a weird one to evaluate
Its no secret treasures have been shaping the Commander landscape at all power levels for the past couple of years
This spell is a sorcery, though, which isn't ideal, but forcing all of an opponent's creatures to become incredibly frail for an entire round at the table seems very strong
Holding a card next to any of these gives you an instant, no-ruler-needed sense of scale, which is handy the next time you are explaining sizes to someone new to the hobby
Introduced the 16 holographic Prism cards