If you can snag a Pirates Cutlass, or any kind of Equipment really, it can really do some work over the course of a game
7 Feral Encounter Feral Encounter is a cost-efficient way to get a creature from the library's top onto the battlefield, although casting that creature's mana cost and Feral Encounter's own cost means this card is best used in the mid to late game
However, TCG Pocket has a significantly lower power level, and cards often take multiple hits to knock out, so the healing mechanic is once again intriguing for many players
As it will need instant speed removal to deal with it so you don't get the Flashback value
Even Resist +1 can totally blow up your opponents math and force them to overcommit to clearing your board
So, naturally, we got one complete with a late-game mana sink overrun effect