Tishana's Tidebinder has only upside, blanking the abilities of a planeswalker or shutting down a Sheoldred, the Apocalypse for a while
This makes a Lucky Dime on turn 5 or 6 very real
Powerful slivers like Might Sliver will help close out the game while other slivers like Harmonic Sliver control the board and prevent your opponents from pulling ahead
The artist's name is also wrong
Bouncing a damaged Kronk or The Prince, Never Gives Up can be a great way to heal them so they can be played again, while bouncing a shifted Hercules or Cinderella will always give you two cards back, and even allow you to add one of them to your inkwell if you're in a position to play the Floodborn card for full price
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